UX Design

 

Days

Course Detail

Day 1

 Introduction to UI/UX Design

 

Understanding the difference between UI and UX
Overview of the design process
Importance of user-experience
Historical perspective and evolution of design

Day 2

Human-Centered Design Principles

 

Fundamentals of drawings and sketching
Designing for accessibility and inclusivity
Case studies showcasing successful human-centered design approaches
Usability testing and user feedback loops

Day 3

User Research and Analysis

 

Introdution to research and research process
Techniques for conducting user research (interviews, surveys, observations)
Persona development and user journey mapping
Analyzing user data and translating insights into design decisions
Ethical considerations in user research

Day 4

Information Architecture and Wireframing

 

Basics of information architecture and organizing content
Creating wireframes and low-fidelity prototypes
Tools for wireframing (e.g., Sketch, Adobe XD, Figma)
Iterative design process and incorporating feedback

Day 5

Visual Design Principles

 

Typography, color theory, and visual hierarchy
UI design patterns and best practices
Creating high-fidelity mockups and prototypes
Designing for different platforms (web, mobile, desktop)

Day 6

Interaction Design and Prototyping

 

Principles of interaction design
Adding interactivity to prototypes (e.g., animations, transitions)
Prototyping Tools and Techniques
Conducting Usability testing on interactive prototypes

Day 7

User Interface Development

 

Basics of HTML, CSS, and JavaScript
Introduction to front-end frameworks
Collaboration between designers and developers
Handing off designs to developers and maintaining design systems

Day 8

Gamification in UI/UX

 

Introduction to Gamification
Game analysis
Relevance of Gamification in businesses
Theory of play and illustrate with examples and categories of gamification.

Day 9

Emerging Trends in UI/UX Design

 

Augmented reality (AR) and virtual reality (VR) in UX design
Designing for emerging technologies (wearables, IoT)
Career paths and opportunities in UI/UX design

Day 10

Final Project

 

Students will work on A final project applying all the concepts learned throughout the course
project presentations and peer feedback sessions
Portfolio preparation and showcasing final projects